PENALTIES
Normal
rules and penalties of the NCAA apply unless exceptions have been made herein.
Some
Common Examples of Penalties:
1.
Illegal
Contact – at or behind the line of scrimmage
·
In
cases where the person(s) acting as the offensive lineman initiates any contact
(at the ref’s discretion), it will be ruled a 5 pace/yard penalty from the
line of scrimmage and we will replay the down.
If this contact is deemed excessive by the ref, an “unnecessary
roughness” penalty of 10 paces/yards can be assessed in addition to the
“illegal contact.” This making the total penalty 15 paces/yards.
·
Illegal Contact – Down Field: 5
paces/yards from point where ball carrier is at the time of infraction.
2.
Offsides/Illegal
or Early Rush (Offensive & Defensive)
·
5
paces/yards, play is ruled dead immediately, no option to decline, down is
replayed IF ON THE OFFENSE. If it is DEFENSIVE OFFSIDES, the offense has the
option to take the result of the play OR the penalty.
3. Illegal
Motion
·
Players
may not be in motion towards the line of scrimmage when the ball is snapped.
This will result in a dead ball, five-yard penalty and repeat the down.
·
Only 1 offensive player may be in motion at the snap of the ball.
Violation of this rule will result in a dead ball, five-yard penalty and repeat the down.
(added 5/13/2008)
4.
Offensive
Picking/Interference
·
The
offensive team may no initiate a pick/block while in motion.
5 paces/yards penalty from the line of scrimmage, loss of down (i.e. if
it was 1st down during the penalty it is now 2nd down).
If a catch is made after a clear pick, it will be ruled no catch, 5
pace/yard penalty from line of scrimmage, and loss of down. Remember:
Some acceptable incidental contact will occur while running routes and
within the normal course of play, and will not be called.
5.
Unnecessary
Roughness
·
This
includes any illegal tag such as grabbing jerseys or excessive pushing etc.
This behavior will NOT BE TOLERATED and will result in a 10 pace/yard
penalty from point of the infraction and automatic first down.
Extreme roughness will result in ejection from the game and/or the rest
of the games if deemed necessary by the referee and staff.
6.
Defensive
Pass Interference
·
Ball
is spotted at the point of the infraction and offense is awarded an automatic
first down. If the pass
interference is in the end zone, the ball comes out to the 1 pace/yard line and
it will be 1st down.
7.
Defensive
Holding
·
5
pace/yard penalty from line of scrimmage, automatic FIRST DOWN.
Offense can accept or decline the penalty.
8.
Defensive
Checking
·
5
paces/yard penalty from line of scrimmage, replay down.
The “bump and run” will not be allowed.
No player may initiate contact at the line of scrimmage.
There is no 5 yard Bump Zone.
9.
Safeties
A
safety will be scored if a player is:
1.
Tagged
down in their own endzone (not on a punt return)
2.
Runs out
of bounds in their own endzone
3.
Snaps
the ball out of the endzone
4.
If the
offense fumbles the ball in their own endzone
As
a result, the team on defense receives 2 points, and the team on offense must
now punt a “free” kick from their own 10 pace/yard line.
Also,
a player having intercepted a pass or received a punt in the endzone, cannot be
tagged in the endzone for a safety unless he/she has previously crossed the
plane of the endzone with the ball.